![]() ![]() But in "3DCoat 2021" it can be used without "FServer" in case "3DCoat 2021" clients can connect to the Internet. ![]() As soon as ray tracing will be a feature in TwinMotion, I will be upgrading my gfx from GTX 1080 to RTX 2060. Yes, a floating license is recommended for several users. Its unified because it applies to both 3D. Yes, because the local license server "FServer" is intended to replace the Internet connection from "3DCoat" clients to our global license server "" with the local connection between "3DCoat" clients and local license server "FServer".Ĥ. "3DCoat 2021" clients will acquire your floating license from our global license server (188.138.102.74) through port 80.ģ. Click "Load license" inside your all "3DCoat 2021" clients to load your "FLOATING.license". No, because you don't even have to install the local license server "FServer" for your scenario. Yes, the local license server "FServer" which supports "3DCoat 2021" is available for macOS.Ģ. after retopology, we will make UV based on our new clean mesh. after finishing sculpting, we learn how to make a nice retopology with different tools. after that, we will learn how to sculpt in both Voxel and Surface modes. That said here are answers to your questions:ġ. We will start Getting to know the 3D Coat and its environment. Only when your client machines with "3DCoat 2021" and "3DCoatTextura 2021" are not able to connect to the Internet but your server machine with "FServer" can connect to the "Internet" then there is a need for a local license server "FServer". Generally, there is no need to install and configure "FServer" for "3DCoat 2021" and "3DCoatTextura 2021" when your client machines are able to connect to the Internet. You have to click "Load license" and open your file "FLOATING.license" directly inside them. Good day! First of all please note that "3DCoat 2021" and "3DCoatTextura 2021" clients have "FServer" built-in. ![]()
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